Showing posts with label blood mage. Show all posts
Showing posts with label blood mage. Show all posts

Monday, December 20, 2010

[WoW IC] Lunitari out on her own

Lunitari, Apprentice Mage, - Sunstrider Isle

Taking a break today from working. Thats right, I'm working. I decided that I'm not going to let Nuii or Soli have all the fun. I'm gonna strike out on my own. Of course I haven't TOLD them this, but they're both away for work for at least a week so I can do what I want. I decided to start out slow, so I made my way back towards the Mage School, on Sunstrider Isle. This time I took the Windrunner service, got there in fraction of the time.

Currently I'm doing odd jobs, tending to whatever needs tending. The scourge are still everywhere so there's plenty to do. I've also done some training from Magi Sunstriker. My power has steadily improved, and yesterday I decided to focus on the Frost aspect of magecraft. The first spell I trained for was to summon my own Water Elemental. Unlike the Earth and Fire Elementals that Shaman's are able to conjure, mage summoned Water Elementals are allowed to stay on our plane for much longer. Whether this is an inherent ability of Water Elementals or because of the Mage summoning, I don't know.

Communicating with the Water Elemental seems almost harder than learning to summon. As far as I can tell, its the same Elemental every time. He ( or she? ) seems to be able to pick up strong emotions from me, but direct communication is more difficult. Mistress Garidel says that eventually I will be able to speak with the Elemental intuitively, but for now its mostly just him protecting me when I run into trouble.

Work is going pretty well. I've been helping out Starbreeze Village mostly. They're closer to the remaining scourge than other towns, so the fighting there is a bit more common. Its not terrible, there aren't overwhelming hordes of scourge set to pounce on the town. The local militia tends to keep the numbers low enough that travelers aren't in too much danger. Still, sometimes I have to go at it alone and I'm glad I have my elemental with me.

Friday, December 03, 2010

[WoW IC] Nuiitari Origin

Adventurer's Log, Journeyman Warlock, Nuiitari

Day 37

Well I arrived in Silvermoon yesterday. Luni came to meet me at the gates. Its a good thing I dismissed Jhuutom before I was in sight of the gate. He was not happy about that, but he's bound to my will, whether he likes it or not. Of course that doesn't prevent him from fighting it. I'm still getting used to asserting my dominion over this new demon, I only first summoned him a week ago. In fact I'm still getting used to controlling all the demons. The Imp is the most annoying, I think he's incapable of shutting up. The voidwalker has been the most... subdued. He's quiet and does as he's told, though I still have to be on my guard, lest I become the minion. The Felguard, Jhuutom or Jhu for short is my newest demon. The Warlock that trained me in summoning him mentioned that its only recently that they've found a way to enable Journeymen Warlocks to summon demon as powerful as a Felguard. Previously you had to be at least an Artisan Warlock to be able to summon such a demon. As the price paid for summoning a felguard at this level, the demon itself is weakend quite a bit. But I was assured that as my power grew, so would all my demons.

It seems strange to write those words now. Just hardly two months ago I was studying to be a Blood Mage back in Sunstrider Isle. That all changed when in a fit of rage, I unconciously summoned . That was startiling to say the least, for the both of us. It was a good thing we were in a semi-deserted courtyard, or else there would have been quite a bit of damage. Magus Sunstriker sheeped the Imp, then blinked away. She blink back again a few seconds later, with Summoner Teli'Larien in tow. Magus Sunstriker removed the sheep spell and Summoner Teli'Larien cast some sort of control spell on the demon, and banished it. Teli'Larien looked at me for a second, nodded to Sunstriker and walked towards her office. Magus Sunstriker motioned for me to follow them, quickly.

The Magus and the Summoner then explained to me that I had a natural connection to the twisting nether. Having an untrained magic-user summon a demon fully, is very rare. Thats when they asked me if I would consider becoming a Warlock. I'd never considered being a Warlock. In idle conversation, Warlocks were regarded as Magi who couldn't resist the temptation of the arcane, and delved too deeply in the darker arts of shadow.

Summoner Teli'Larien said that while Warlocks are more plentiful now than in days past, there are still far fewer Warlocks than Magi. Warlocks are no longer merely fallen Magi, there are students who choose to train to become a Warlock from the start. She did caution me that the way of the Warlock is both thankless, and not for the weak willed. The only thing keeping your dominion over the demons is your force of will. Not only do you have to keep dominion over a demon at all times, you have to keep dominion over 5, at the same time.

The one question I asked her was, is a Warlock inherently more powerful than a Mage. Summoner Teli'Larien cracked a crooked smile and simply replied "No, we're just meaner".

Tuesday, November 16, 2010

[WoW IC] Lunitari

Excerpt from the log of Lunitari, Apprentice Blood Mage...

Day 2, Apprentice Mage Log

I left Sunstrider Isle mid-morning yesterday. Currently staying in an inn on the west side of the Ruins of Silvermoon. They've blocked off the East side of the city, no access from this side to the next. Some of the guards mentioned that in order to gain access to the city, adventurers have to cross the dead scar farther down south. They are able to provide protection up to the dead scar, and from the dead scar into Silvermoon proper, but not inside the dead scar.

It took me longer to get here than it should because I stopped to help a few folks out on the road. With the state of the land and everything, we need to really stick together. Also, they were paying some good coin, and my purse is very light. I've saved about 10 silver up to this point. Not a lot, but certainly more than I've ever had at one time. There was no real need for coin at the Mage school, most of our needs were provided for by the school.

Spellcasting has gotten easier with time, I think I'm getting more and more used to the arcane energies. Casting a fireball has become almost second nature now, though i'm embarrased to admit that I occasionally still singe my robes in the attempt. Magister Erona mentioned that as my proficiency with spells increases, I will need to train with more experienced Blood Mages.

I'm told that in the near future I'll have to pick a school of magic to specialization into. I heard about this specialization in mage school as well, but I haven't decided which specializatoin to pick.

From my understanding Fire is the most popular, because of the sheer power of the spells. Unfortunately I've also heard its the most taxing, exacting a heavy toll on the bodies and minds of its practitioners. But for those interested in sheer destructive power, its an attractive school.

Frost is another popular spec, almost being the polar opposite of the Fire specialization. This seems a more controlled specialization, using elemental ice. One of the Magisters at the school gave a demonstration where they could incase both their enemy and themselves in solid blocks of ice!

There's also the third specialization, Arcane. This is a dangerous specialization, especially for Blood Mages. With the Sunwell restored its less of an issue, but you still have to be careful. Delving too much into the Arcane puts us dangerously close to letting the addiction take control. Personally I've never considered this specialization, but I know some who have. Including some that have taken an almost too keen interest in it.