Friday, February 04, 2011

[WoW] Baradin Hold ... or Holy Pally Heaven

Baradin Hold


Baradin hold currently only has one boss ( A'la Vault of Archavon when it first came out). Just like Archavon, the first boss Argaloth is pretty straight forward. The mechanics to the fight lend very well to Paladin healing. Another paladin and I were able to 2-heal this in 10-man normal. The tank mechanic is normal 2-tank swap. Its really a DPS race. The enrage timer is 5 minutes, with his health being roughly 21Million, all DPS need to average 10k DPS at least to be able to get him down in time.

The strategy for the boss is available in better detail on other sites so I won't go into here. Summary is, the raid splits into 2 equal groups. One tank, 3 DPS and a healer on each side. The boss does a meteor slash that is shared between everyone that gets hit and puts a fire damage debuff. The tanks taunt of each other after so that only half the raid gets hit and the debuff doesn't stack. At 66% and 33% the boss casts Fel Firestorm, it leaves fire on the ground that everyone has runaway from. This goes on for a bit, everyone running and DPS as best they can. Afterwards you go back to original positions and repeat.

Pally Love



This style encounter is great for paladins. All our healing targets are stacked together, with predictable damage patterns. This makes our Holy Radiance and Light of Dawn especially effective. All this healing gets funneled to our Beaconed Tank, so they're getting constantly healed. As an added bonus, because we get to stand in Melee range, we can Crusader Strike the boss to build Holy Power. That gives us free Light of Dawn healing goodness. Heck if you position yourself correctly you might be able to heal your group and the other group as well.

Even during the Fel Firestorm phase, our Holy Radiance gives us the increased run speed, making sure we can both get out of the bad, and reach injured teammates quickly. I like to spot heal with Holy Shock + Light of Dawn partway through the Fel Firestorm, and then when returning to positions hit Holy Radiance. That ensures I'm there quickly, and that I'm healing everyone plus the tank as they get in range. There's also a debuff that we can cleanse that the boss puts onto random people.

This dungeon almost seems tailored made for the Pally healing style. I've yet to try healing this on another class, or with another class. I'm not sure if its because of the synergy between the fight mechanics and pally heal style, but 2 pallies were able to heal this dungeon in ilvl avg 340 gear. Thats technically high enough for heroics, but I certainly wouldn't try any of the entry level raids with it.

Enjoy.

No comments: